IGF 2018 WS #241
Intellectual Property and Artificial Intelligence


Organizer 1: LANTERI Paolo, World Intellectual Property Organization

Speaker 1: LANTERI Paolo, Intergovernmental Organization, Intergovernmental Organization
Speaker 2: Guilda Rostama, Government, Asia-Pacific Group
Speaker 3: Andres Guuadamuz, Civil Society, Latin American and Caribbean Group (GRULAC)
Speaker 4: Woods Michele, Intergovernmental Organization, Western European and Others Group (WEOG)



Online Moderator

Victor Owade




Panel - 60 Min


- Paolo Lanteri opens the session by highlighting the most notable examples of AI creating new content
- Michele Woods presents the uneasy fit of the basic principles of copyright (eg authorship, originality..) applied to AI
- Andres Guadamuz enters in the detail of issue, describing possible solutions and implications
- Guilda Rostama describes the challenges in data management, also in light of the recent EU General Data Protection Regulation
- Paolo Lanteri moderates the debate


Gender balance: two speakers are women, two are men
Geographical balance: Asia (Iran), Latin America (Costa Rica), Europe (Italy), and United States are represented
Civil society, Government and International organizations are represented

- Showcase examples of AI applied to the creation of new content
- Outline of the main legal and economic challenges in the application of IP principles to creations and inventions produced by AI
- Overview of existing contractual solutions and relevant case law
- Outline of the main legal and economic challenges in data management and data ownership
- Other applications of AI in the media and entertainment sector, such as enforcement and filtering
- Debate on the challenges ahead

The opening will last 5 minutes and each panelist will speak for less than 10 minutes leaving ample time for discussions.
Each presentation will open some open questions to be discussed with the audience

AI is having an increasingly disruptive effect on many aspects of our society and economy. Among these the media and entertainment sector is no exception. The session will attempt to shed some light on several open questions regarding the application of basic principles of IP to AI and also regarding the impact of AI in the creation and distribution of new creative content.

Online Participation

We promote this session on the IGF digital platform/app and through WIPO's Facebook and Twitter account.
We'll give priority to questions received remotely
We are considering adding a speaker to intervene remotely