IGF 2023 Launch / Award Event #138 Immersive Realities: Designing Responsible Governance

Subtheme

Global Digital Governance & Cooperation
Digital Commons as a Public Good
Governing Digital Economy
Multistakeholderism
Regulatory Sandboxes for Technological Innovations

TUM Think Tank
Stakeholder Group: Academia and think tanks (non-profit), EU and North America

Sofie Schönborn, Researcher and PhD candidate, Technical University of Munich (TUM), School of Social Sciences and Technology
Philip Pfaller, Innovation Manager, TUM Think Tank
Rahel Roloff, Communications Manager, TUM Think Tank
Brittany Engle, Researcher and PhD candidate, Technical University of Munich (TUM), School of Social Sciences and Technology

Speakers

Danil Kerimi, Co-Founder, Edgelands Institute
Chiara Ullstein, Researcher and PhD candidate, Technical University of Munich (TUM), School of Computation, Information and Technology
Michel Hohendanner, Researcher and PhD candidate, Center for Digital Sciences and AI (MUCDAI) and Design Faculty, Munich University of Applied Sciences

Onsite Moderator

Sofie Schönborn

Online Moderator

Philip Pfaller

Rapporteur

Brittany Engle

Format

Presentation, Q&A

Duration (minutes)
30
Language

English

Description

In this session, the Think Tank at the Technical University of Munich (TUM) would like to present and discuss its interdisciplinary Immersive Reality Working Group.

The Working Group aims to investigate and shape the interactions of immersive technologies and their applications with society, politics, and the economy in the coming years. From the vision of a global Metaverse to countless open or closed applications of extended realities, a supposedly fragmented archipelago of applications can be fused into one common goal: to “unflatten the internet”. Joining forces with researchers from different disciplines, the group explores this endeavour as a critical, constructive and innovation-friendly partnership. Ultimately, these efforts aim to support the development of open-and human-centric immersive technologies and realities, that encode and promote European values, facilitate knowledge sharing, and support its builders, shapers, and users.

This session will be part of the ongoing activities of the Immersive Reality Working Group, which is incubated at TUM since late 2022. It is a joint initiative of the Professorship of Public Policy, Governance and Innovative Technologies with the TUM Think Tank and their international partners, including the Nordic Center for Internet and Society at BI Norwegian Business School and Youth and Media at the University of Zurich.

Agenda
1) Introduction: 5mins. The moderator will start the session by giving a broad overview and introduce speakers.
2) Launch Session: 15mins. Speakers to launch the Immersive Realities Working Group, presenting structure and contents, as well as early learnings and achievements.
3) Q&A: 10 mins. The moderators will queue up the audience and speakers for questions, responses and comments both from online and offline.
4) Conclusion: 5mins. The moderator and rapporteur will wrap-up the session.

We will be using Zoom to interact and encourage online participation. The online moderator will encourage participation of the online audience and monitor the online chat closely. In addition, the onsite moderator will control the speaking time to ensure the participation of each speaker and the process of the seminar.

Additionally, we will set up a hybrid offline branch at the TUM Think Tank venue in Munich, Germany, and invite domestic participants to the branch venue as much as possible to further foster the hybrid character of the session and to share as many insights into the work of the presented Immersive Realities Working Group and the TUM Think Tank as possible.