Session
Organizer 1: Private Sector, Western European and Others Group (WEOG)
Organizer 2: Private Sector, Western European and Others Group (WEOG)
Organizer 2: Private Sector, Western European and Others Group (WEOG)
Speaker 1: Ingle Adam, Private Sector, Western European and Others Group (WEOG)
Speaker 2: Mhairi Aitken, Civil Society, Western European and Others Group (WEOG)
Speaker 3: Stephen Balkam, Civil Society, Western European and Others Group (WEOG)
Speaker 4: Eira Maria, Intergovernmental Organization, Intergovernmental Organization
Speaker 2: Mhairi Aitken, Civil Society, Western European and Others Group (WEOG)
Speaker 3: Stephen Balkam, Civil Society, Western European and Others Group (WEOG)
Speaker 4: Eira Maria, Intergovernmental Organization, Intergovernmental Organization
Format
Roundtable
Duration (minutes): 60
Format description: The roundtable will convene the following: • An industry expert / moderator from the LEGO Group • An academic representative from the Alan Turing Institute • An international organisation representative from UNICRI Centre for AI and Robotics • A civil society representative from the Family Online Safety Institute Walk-in participants will be encouraged to raise their hand throughout the session to deepen discussion on a topic or challenge the subject matter experts. It is intended to be an active and easy exchange between audience (online and in-person) and experts, not a panel-style discussion. The moderator will pose challenges to the audience and speakers and then facilitate discussion from participants and the pace of conversation between speakers. LEGO bricks (virtual and physical) will be included as conversational aids - colour coded brick 'builds' will be indicators of audience support or concern for some ideas and will be deployed to structure discussion.
Duration (minutes): 60
Format description: The roundtable will convene the following: • An industry expert / moderator from the LEGO Group • An academic representative from the Alan Turing Institute • An international organisation representative from UNICRI Centre for AI and Robotics • A civil society representative from the Family Online Safety Institute Walk-in participants will be encouraged to raise their hand throughout the session to deepen discussion on a topic or challenge the subject matter experts. It is intended to be an active and easy exchange between audience (online and in-person) and experts, not a panel-style discussion. The moderator will pose challenges to the audience and speakers and then facilitate discussion from participants and the pace of conversation between speakers. LEGO bricks (virtual and physical) will be included as conversational aids - colour coded brick 'builds' will be indicators of audience support or concern for some ideas and will be deployed to structure discussion.
Policy Question(s)
A. According to both the latest research and children themselves, what are the key benefits and risks that AI developers should take into account? What more do we need to know to support the positive development of AI for children?
B. What steps can policymakers take to encourage the development of AI that builds trust in the technology and supports childhood development?
C. What are some best practice design principles industry can deploy as they begin to build child-facing AI?
What will participants gain from attending this session? Participants will:
• understand what the latest research reveals about children’s and parents’ attitudes towards AI and the role it is currently playing in childhood
• hear diverse perspectives on what is needed to support child-centred AI design, from the world’s leading children’s brands (inc. the LEGO Group and support from the Walt Disney Company), in addition to international organisations (UNICRI), research institutes (the Alan Turing Institute) and civil society (Family Online Safety Institute)
• understand directly from children what they want from AI development
• gain a clear view of current gaps in the research and next steps needed in policy and industry practice to support the interests of children in AI development
Description:
As AI developers and the broader technology community are looking to capture the benefits of new technologies through ethical, responsible, and safe approaches, greater attention needs to be paid to the issues raised when kids are the potential users of AI tools and services. Parents and children need to trust the technology to realize its benefits for education, entertainment and play. To build that trust we need to better understand the impact of generative AI on childhood, elevating children’s perspectives in the design and deployment of these systems. Featuring a diverse range of speakers, this session will explore which issues in AI development require further understanding to create trust, including the effect of AI on creativity, learning and play as well as the role for greater AI literacy in children’s lives. Decode the latest research: the session is supported by leading children’s brands, civil society organisations, research institutes and international organisations (inc. the Walt Disney Company, the LEGO Group, the Alan Turing Institute, Family Online Safety Institute and United Nations Interregional Crime and Justice Research Institute) and will discuss research on children’s attitudes to AI and best practices to promoting children’s wellbeing. Elevating children’s voices: the session will highlight outcomes from the world’s first Children’s AI Summit in the UK and discussions from the Paris AI Action Summit to spotlight the hopes and concerns children themselves have regarding an AI-driven future. It will feature video messages from children, ensuring their voices are directly represented. Highlight the next steps for child-centric AI: we expect the workshop to produce the building-blocks for a consensus position on positive AI development for children. This will include actionable input to policymakers as they consider online safety regulation, and an initial set of best practices for AI developers and deployers invested in building child-facing AI tools.
As AI developers and the broader technology community are looking to capture the benefits of new technologies through ethical, responsible, and safe approaches, greater attention needs to be paid to the issues raised when kids are the potential users of AI tools and services. Parents and children need to trust the technology to realize its benefits for education, entertainment and play. To build that trust we need to better understand the impact of generative AI on childhood, elevating children’s perspectives in the design and deployment of these systems. Featuring a diverse range of speakers, this session will explore which issues in AI development require further understanding to create trust, including the effect of AI on creativity, learning and play as well as the role for greater AI literacy in children’s lives. Decode the latest research: the session is supported by leading children’s brands, civil society organisations, research institutes and international organisations (inc. the Walt Disney Company, the LEGO Group, the Alan Turing Institute, Family Online Safety Institute and United Nations Interregional Crime and Justice Research Institute) and will discuss research on children’s attitudes to AI and best practices to promoting children’s wellbeing. Elevating children’s voices: the session will highlight outcomes from the world’s first Children’s AI Summit in the UK and discussions from the Paris AI Action Summit to spotlight the hopes and concerns children themselves have regarding an AI-driven future. It will feature video messages from children, ensuring their voices are directly represented. Highlight the next steps for child-centric AI: we expect the workshop to produce the building-blocks for a consensus position on positive AI development for children. This will include actionable input to policymakers as they consider online safety regulation, and an initial set of best practices for AI developers and deployers invested in building child-facing AI tools.
Expected Outcomes
We expect the workshop to build a consensus position on positive AI development for children, leading to follow-up events hosted by the sponsors. Insights (and stakeholder interest) from the discussion will also contribute to the formation of a number of policy initiatives on AI for kids already underway, including a planned ‘age-appropriate AI code’, the start of an international coalition on beneficial AI for children (which kicked-off at the Paris AI Action Summit) and revisions to online safety legislation globally to consider the impact of AI.
Hybrid Format: The moderator will ask for, and take questions from, online and onsite attendees in equal measure. If not being called on by the moderator online speakers will be asked to raise their hand to contribute to the discussion – online interventions will be closely watched by the moderator’s team.
Equal participation and active monitoring of online contributions + a clear set up that ensure online speakers have clear visibility of the room / room has clear visibility of them. Online participants (speakers and audience) will be given virtual LEGO bricks to indicate their support for a idea or point being discussed to match the physical bricks available to in-person attendees.
We will consider using Slido to engage speakers on certain questions, and take polls and audience impressions for the speakers to engage on (using LEGO tools).